We live in times where browser games are becoming more and more popular every day. Quick and easy access and fantastic stories compressed into a window of a website brings together more and more fans. It's no wonder that the name "Indie Game" is recognized by an increasingly wider audience. Every year it takes up more territory at the best gaming events, and that's because the number of enthusiasts for this kind of games has grown substantially in the last decade. But what exactly characterizes this type of game?
A bit of history
The name "Indie Game" started appearing as early as the '90s, but it wasn't until more than a decade later that it became a permanent part of the popular game genre. Interestingly, Indie Games are characterized by modest funding. Creators use money raised by crowd-funding, found in their own pockets, or look for a suitable publisher. This kind of work is saturated with passion for games, and at every step you can see the dedication and hard work. The creators are usually a small group of hobbyists who devote their free time, not counting on monetary gain, but to share the great passion that can be felt in every game. That's what Redoran is.
In the land of novelty
Presented a few days ago on our portal fantasy game is characterized by an unusual world mechanics. Redoran is a browser game of TGF (text-based role-playing game) type, which has been around for more than twelve years now. Without waiting any longer, let's take a peek into its world. We are greeted by a pleasant start page, which perfectly introduces the atmosphere. However, both at the beginning and during subsequent visits, I felt a strong lack of even subtle musical setting. Due to the type of production, you can sit in the game, and the quiet music straight from the dwarves' tavern would make this time more pleasant. After the first log in, the stairs started. The amount of text that showed up on the home screen almost overwhelmed. I was panicking looking for a sign of the tutorial, but to my misfortune there was none. Experience told me that a trace of the information I wanted could be found in the mail. Unfortunately, apart from a brief description of the kingdom, I didn't find much, only a thread that led me to the question mark icon, whatever it was.
An introduction to the game mechanics unfolds before our eyes. Delighted, I began reading in hopes of finding answers to the questions I had posed earlier. During an earlier, brief ramble, I glanced at perhaps three texts out of the corner of my eye. Until now I'm not sure if the content I accidentally dug into was written by the developers or the players themselves, but you could see a clear difference between them. Right after I started to get acquainted with the game mechanics, the whole fantastic atmosphere surrounding me from the moment I saw the game disappeared unexpectedly. The text presented was not pleasant to read, and at times it was almost clumsy. Despite the adversity I finished the text, but I still haven't found a satisfactory answer to my questions. How to play this game?
Digging through the river of information and possible options slowly gave results. I started to explore the secrets of the game and I must admit that the further into the forest the more mushrooms I found. The game was incredibly complex in many ways. While creating a character we have an influence not only on the race and its class, but also on many other factors. We have a lot of specializations and different professions at our disposal. The description of our hero is entirely left to us, so we can create a hero in the likeness of great warriors living in the borders of our imagination. It's true that some elements of the text are almost overlapping each other and it's a bit unclear, but with time it doesn't bother us anymore. Our adventures, as well as those of other users, are amazingly presented. Everyone can share their ideas and influence the development of other characters. Admittedly, a concrete explanation of how it works, for amateurs of this kind of games like me, would be helpful in getting into your "dwarven shoes".
It's gonna be fun
In the world of Redoran you can see a lot of work and passion coming out of it. I'm convinced that over time, the developers will win the hearts of even more fans. It's a great project and I'll enjoy watching it develop.